How playable is your game? Intel releases new tool to help you find out
Updated: 2011-05-25 16:23:59
If you want to find out how playable your game is on computers running Microsoft Windows and using Intel Graphics, then a new tool can tell you. Intel Graphics Checker 3.0 integrates with Graphics Performance Analyzers (GPA), which I’ve covered previously, to provide you with in-depth metrics on how your game’s graphics perform. You capture [...]
We have a big tub of LEGO in the office which we break out for brainstorms. Playing with it relaxes everyone into a creative state of mind, and maybe helps us to tap into our inner child, who knows a lot of wild and crazy ideas that our outer adult might otherwise stifle. We’ve built [...]
Ade Miller is one of the co-authors of the books ‘Parallel Programming with Microsoft .NET’ and ‘Parallel Programming with Microsoft Visual C++’. Through the magic of email, I caught up with him for a chat about some of the key ideas in the books, including why optimising hotspots is not the place to start, how [...]